concept
A virtual setting where simple machines interact with
their environment
The
premise of this project was to create a vehicle with sensitive, mechanical
features. Using Braitenberg vehicles as a model, this vehicle would be a
simple machine that responds to its environment.
details
Icarii was designed as a playful narrative with mechanical,
toy-like characters inspired by the theories and drawings of Valentino
Braitenberg. The Greek myth of the young boy whose wings melted when he
flew too close to the sun provides a great allegory for simple, insect-like
machines that would likewise be attracted to light. Virtual mechanical
parts add the characteristic of functioning wings. During programming,
I designed the code to emulate the nature of wing action, rather than just
of direct movement.
result
This is a program that explores playful chaos, using
the Icarus myth to connect users to the game’s main action. The five flying
creatures are drawn to the sun, yet repelled by the clouds. Their plight
creates a unique and interesting environment to observe.